/*
 * Copyright (c) 2003 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 */

/*
 * bsd_signal() function, per POIX 1003.1-2003
 */
#include <signal.h>

void
(*bsd_signal(int sig, void (*func)(int)))(int)
{
    struct sigaction act, oact;


    act.sa_handler = func;
    act.sa_flags = SA_RESTART;

    sigemptyset(&act.sa_mask);
    sigaddset(&act.sa_mask, sig);
    if (sigaction(sig, &act, &oact) == -1)
        return(SIG_ERR);

    return(oact.sa_handler);
}
